Optimized LOD's (L0, L1, L2, L3 and L4 present, polycount specs below)
Basic Tuning
All Game Features present (LOD's, Dirtmapping, Working Dials, Popped Tire Scale, Hands on Steering wheel, Glass Shards, Burn & Deformation Paint, Livery Support with Provided Template)
In Game Specs:
1. Paint Options
-
Primary Colour: Primary Bodyshell Colour
Secondary Colour: Miscellaneous Body Colours
Dashboard Colour: Interior Front & Back Colour
Wheel Colour: Wheels
Interior / Trim Colour: Stretcher Metal Colour
2. Tuning Parts
- Spoiler: Box Diamond Plating
- Front Bumper: Front Bumper Options
- Grill: Grill Options
- Left Wing: Wing Mirror Options
- Ornaments: Stretcher
- Arch Covers: Box Reflective Tape
- Trim: Cab Side Step Options
Developer Specs:
1. Asset Weight (l35amb)
Base Model Size (total): 6.69MB (yosemiteamb_hi.yft & yosemiteamb.yft)
Base Texture Dict Size (total): 2.96MB (yosemiteamb+hi.ytd& yosemiteamb.ytd)
TOTAL ASSET WEIGHT: 9.65MB
2. Asset Level of Detail Specs:
yosemiteamb_hi.yft: L0 - 162,598 Triangles
yosemiteamb.yft: L1 - 58,077 Triangles, L2 - 25,404 Triangles, L3 - 12,877 Triangles, L4 - 477 Triangles.
All Tuning Parts: L0, L1 and L2 are present. (This is standard for Tuning Parts)
This model works with FiveM ONLY.
This model will NOT work in singleplayer, but if you open a ticket via Discord then an OIV file may be given.
This model utilizes cfx.re asset encryption and ownership transfer is permanent.